Watch the Review in 3 Minutes for Elderand. If a solid Metroidvania is what you’re in the mood for, Elderand should deliver. The mostly tight gameplay and controls made it enjoyable throughout my ten-and-a-half-hour playthrough. While combat, your powers, and movement fail to bring anything new, they’re all well done enough to make each satisfying in their own way and work well together, making sure every part of the game offers something worthy of your time. There’s also a lack of clarity about what attacks you can block or evade, leaving it up to you to experiment and remember.Įlderand doesn’t do much to set itself apart. Experience a Lovecraftian inspired story-driven action RPG game with skill-based combat. A few times enemies were literally unavoidable, teleporting to my location and damaging me on impact. You can knock some enemies off-screen, making it so you can’t hit them but they can still hit you. Sub-weapons, like an axe with an arching attack or a bomb that leaves fire on the ground, are mostly useless since they’re incredibly weak and you can only hold a small amount of each. Enemies glow and the screen shakes after you get hit, so getting the visual indicators for when to block or dodge an attack can seem impossible to consistently execute. Elderland Restaurant is located at 102 S MO-25, Bloomfield, United States, view Elderland Restaurant reviews, opening hours, location, photos or phone (573)568-2866. Explore a twisted Lovecraftian world shrouded in darkness and madness in Elderand, a gruesome. Hit boxes feel a bit too forgiving, allowing you to hit things that seemed out of range but also allowing you to get hit when you thought you were safe. Read reviews and learn more about Elderand latest version. Thankfully, you eventually unlock the ability to redistribute all of your attribute points, allowing you to respec at no cost so you can try new weapons or items.Ĭombat does have a few flaws. You can purchase weapons from merchants, but none were as good as the weapons I found on enemies. Despite experimenting with different builds, at any time, one weapon was always clearly better than all the others, and it felt punishing to use anything else. However, I never found more than two weapons at one time that were worth using. Weapon types like swords, whips, bows, staffs, and twin daggers all feel distinct with different amounts of reach and speed. You can switch between two load-outs with different weapons, armor, and accessories with a single button, allowing you to change play styles instantly. Movement feels smooth and responsive, making difficult platforming, such as air dashing between spikes, satisfying.Ĭombat is responsive and enjoyable but doesn’t do anything unique. In Metroidvania fashion, you unlock moves like double jump, air dash, and a grappling hook, giving you access to previously unreachable areas and secrets when backtracking. You start with a basic move set: with an attack, jump, dodge, and either block, evade, or fire magic depending on what weapon you equip.
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